OXYGEN GVX210
by 3Dlabs
High-end, 256-bit Graphics power for Demanding
Workstation Professionals
Oxygen GVX210 delivers high-end geometry and
rasterization graphics acceleration on a single AGP card for the most
demanding workstation professionals. By integrating two 3Dlabs GLINT R3
rasterizers, the new generation GLINT Gamma G2 geometry processor and
64MB of memory on a single card, Oxygen GVX210 boosts the interactivity
of huge models with a 256-bit memory bus and Virtual Textures that
shatter the limitation of on-board graphics memory capacity.
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100% Complete OpenGL Geometry and Lighting
Acceleration in Hardware
On-bard hardware geometry acceleration boosts the interactivity of
large models by up to three times and offloads the CPU for increased
application performance. The 5Gflop, new generation GLINT Gamma G2
processes 100% of the OPenGL geometry pipeline in silicon, including
16 simultaneous light sources.
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Virtual Textures Allows You to Manipulate up to
256MB of Textures
An industry first that lets you manipulate up to 256MB of textures
in a single scene. Oxygen GVX210 implements a full demand-paged
virtual texture sub-system in hardware, using on-board graphics memory
to cache huge textures stored in main system memory.
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PowerThreads SSE OpenGL Drivers with Dynamic Load
Balancing
3Dlabs' new-generation PowerThreads SSE OPenGL drivers are fully
optimized for Intel Pentium III and AMD Athlon processors and
dynamically balance geometry and lighting load between the GLINT Gamma
hardware geometry processor and one or more host CPUs. PowerThreads
SSE combines the power of geometry hardware plus the additional power
of today's processors for full performance scalability with faster
host CPUs.
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Seamless Dual-Head Support
The Oxygen GVX210 supports dual high-resolution displays from a
single card and seamlessly supports a total multi-monitor true-color
desktop size of up to 4096x1536 with the flexibility to place a window
anywhere on the desktop without interrupting OpenGL 3D acceleration.
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Control Panel Application Configuration
3Dlabs advanced control panel and task-bar applet let you point
and click to optimize your system configuration for your favorite
professional applications
Dual GLINT R3 Rasterization Processors
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Virtual Texture memory management unit
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Full 256-bit memory bus architecture, drives 64MB of
high-speed SGRAM
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256MB Virtual Texture address space
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Texture Unit with single pass, multi-texture
capability
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Integrated 300MHz RAMDAC
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High-speed 128-bit Memory interface per processor
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7 independent DMA engines
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2D/3D Raster Engine
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Integrated SVGA Controller
GLINT Gamma G2 Geometry Processor
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100% OpenGL Transformation and Lighting in hardware
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Full OpenGL 1.2 functionality
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5Gflops floating point performance
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16 Simultaneous Light Sources
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6.3 Million lit, transformed triangles/sec
PowerThreads SSE OpenGL Drivers
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PowerThreads SSE OpenGL ICD with full Intel Pentium
III SSE and AMD Athlon 3DNow! Optimizations
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Dynamic Load Balancing distributes geometry and
lighting load between GLINT Gamma G1 and host CPUs
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OpenGL 1.1 ICD (1.2 Ready)
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Multiprocessor system optimized
Professional 3D Rendering
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Complete OpenGL 1.2 functionality in silicon
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Virtual Texturing in silicon
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Up to 256MB virtual texture space
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2048x2048x32 maximum individual texture size
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Single pass bump-mapping, per-pixel lighting
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Gouraud shading
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Perspectively correct bilinear and trilinear
filtering
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Perspectively correct per pixel MIP-mapping
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Dual bilinear mip-mapped textures in a single pass
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Volumetric Rendering with up to 8-way filtering
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Source and destination Alpha Blending
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Fogging and Depth Cueing
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Anti-aliased lines and polygons
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Full-scene anti-aliasing
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Scissoring and Stippling
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Overlay and stencil buffers
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32 bit Z-buffering
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GID Clipping
Hardware Performance
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Fill rate - 460Mtexels/sec dual bilinear mip-map
textures
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Fill rate - 230Mpixels/sec trilinear mip-map
texture
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Polygon rate - 6.3M lit, transformed
polygons/sec (50% backface culled)
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SPECviewperf
- DX-05 score of 30.0 (1024x768 true-color
75Hz)
- DRV-06 score of 19.6 (1024x768 true-color
75Hz)
- Light-03 score of 3.0 (1280x1024
true-color 75Hz)
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2D Winbench 99 HE 384 (1024x768 true color)
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2D Winbench 99 BG 182 (1024x768 true color)
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APC ProE Composite Score 4.67
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Test system: Intel Pentium III 600MHz, Intel
SE440BX motherboard, 128MB of RAM, 85Hz refresh rate. The board used
for the tests was the Oxygen GVX210 with Windows NT driver version
2.15-0141. The Winbench tests were performed without independent
verification by Ziff-Davis, and Ziff-Davis makes representations or
warranties as to the results of the tests.
Board Physical
Memory
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64MB of high-speed SGRAM for framebuffer,
Z-buffer and texture memory
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Up to 256MB of host memory used as a Virtual
Texture store
Display
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True color resolutions up to 2048x1536
double-buffered and 32-bit Z per monitor
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4096x1536 total desktop size with dual monitors
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60Hz-120Hz screen refresh rates
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Softimage-compliant 8-bit double-buffered
overlay planes
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DDC2B support on all operating systems
Multi-head Capable
Stereo Support
Drivers
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Windows NT 4.0 and PowerThreads SSE OpenGL ICD
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Windows 98, DirectX 6 and PowerThreads SSE
OpenGL
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Multithreaded and Thread Safe
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Windows 2000 ready
Advanced Control Panel
Video
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Bilinear filtered re-scaling
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Hardware YUV-RGB conversion
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Hardware MPEG-2 Motion Compensation
Optional High-resolution Digital Flat Panel
Outputs
Connectors
System Requirements
Certified Applications
Certified and fully-tested for DCC
applications, including:
- 3D Studio Max
- Lightscape
- Mirai
- 3D Studio Viz
- LightWave 3D
- MultiGen Creator
- Houdini
- Maya NT
- SOFTIMAGE|3D
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Certified and fully-tested for CAD
applications, including:
- AutoCAD
- CATIA
- I-DEAS
- MicroStation
- Pro/ENGINEER
- Solid Edge
- SolidDesigner
- SolidWorks
- Unigraphics
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Supported Screen Resolutions
| Display
Resolution |
Color
Depth |
Refresh
Rates |
| 640x480 8-bit |
16-bit, True-color |
100,85,75,60Hz
|
| 800x600
8-bit |
16-bit, True-color |
100,85,75,60Hz |
| 1024x768 8-bit |
16-bit, True-color |
100,85,75,60Hz
|
| 1152x864 8-bit |
16-bit, True-color |
100,85,75,60Hz
|
| 1280x960 8-bit |
16-bit, True-color |
100,85,75,60Hz
|
| 1280x1024 8-bit |
16-bit, True-color |
100,85,75,60Hz |
| 1600x1200 8-bit |
16-bit, True-color |
75,60Hz
|
|